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Review of the SWTOR Imperial Agent Division

Imperial Agent Division is the spy of the Empire who attacks secretly and cunningly behind enemy lines, subtracts its purpose, or reconstructs valuable information. This class is very versatile, as you can speculate closely about dps, long range dps or healing. The imperial agent has a high-quality chain link that provides protection while allowing fast movements. Blaster Rifles, Energy Blades and Snipers are used. Initial Capabilities of the Imperial Agent:

  • Shot-shot 2 Quick Shots
  • Shiv-Stab The Purpose of Energy Blade for Initial Damage and 3 Seconds Light Damage
  • Remove Cover-Evasion Increase
  • Resurgence-Recovery Health and Energy in 15 Seconds When Without Fighting
  • Snipe-High shotgun shot. Can only be used when in the cover
  • Laser Target – Increases the target by 80% for 30 seconds. This weapon must be
  • Weapon Skill: For Rifle-Shaped Blaster Rifle
  • Show Cover – Show All Close Coverage
  • There are two classes of development in the Imperial Agent class:

    Operative Operational Blaster Rifles and Energy Blades are used and contain 2 skill trees. You can choose the Half Shell to improve the unpleasant attack with stealth and close attacks. The other solution is Medic, which focuses on the healing and defense of soldiers.

    Sniper- The sniper uses snipers and contains 2 skill trees. You can choose the Firing Distribution that allows them to take a long distance away from the security of the lid. Another option is Engineering, which allows you to upgrade your droids and trials to weaken your opponent.

    There are 5 partners in the SWTOR class who will help them in the formation, gathering and coming of missions.

    Both classes share Lethality tree that allows to use poisons to fight against the opponent.

    • Planet: Hutta

    • Role: Ranged DPS

    • Armor: Medium

    • Weapons: Dual Wield Pistols

    Kaliyo Djannis

    19659013] • Default Set: Grenade

    • Team Capabilities: +10 Armstech Efficiency, +2 Underworld Trade Critical


    • Species: Droid

    • Planet: Belsavis

    : Blaster Gun, Shadow Generator

    • Armor: Heavy

    • Default Set: Shield

    Doctor Lokin

    • Species: Male Man

    • Role: Melee Tank

    • Armor: Light [19659013] • Weapons: Vibrosword and Shield Generator

    • Default Set: Ground Slam

    • Team Capabilities: +15 Biochem Efficiency, +10 Research Efficiency

    Vector Hyllis

    • Species: Male Man [19659013] • Planet: Alderaan

    • Role: Melee DPS

    • Armor: M edium

    • Weapon: Vibrostaff

    • Default Set: Ground Slam

    • Masters: +5 Bioanalysis Efficiency, 5 Diplomacy Critical

    • Planet: Quesh

    • Role: Ranged Healer

    • Armor: Medium

    • Weapons: Gun and Shadow Generator

    • Default Set: Med Pack

    +2 Armormech Critical

    This is a quick SWTOR Imperial Agent Class Review, so you can decide if this character matches your style of play.

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